Arkaan's Awakening - a 2D Roguelike game, made as the final Bachelor's project for "Multimedia Technologies". Thus, the game itself is in its DEMO version with only core mechanics implemented.


  • Explore procedurally generated maps
  • Unlock upgrades for your character
  • Experience different character elements and weapons
  • Interact with unique NPCs
  • Defeat the final boss - Onyx


  • Solar Eclipse
  • Oni
  • Echo
  • Spirit


  • Scythe
  • Staff
  • Bow
  • Daggers


  • Basic Attack Upgrade
  • Character Stats Upgrade
  • Special Ability Upgrade
  • Dash Upgrade


MovementWASD
Basic Attack
LMB
Special Attack
Q
Dash
Space
Interact with NPC
F


  • Solar Eclipse, Echo, Spirit zones
  • Solar Eclipse, Echo Spirit Boss fights
  • Arkaan final boss battle

Here's a PREVIEW of ALL elemental bosses:


All programming & art is done by me!

Any and all feedback, game-dev tips, bug identification is greatly appreciated!

StatusIn development
PlatformsWindows, HTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorSIMMIX
GenreRole Playing
Tags2D, Aseprite, Indie, Pixel Art, Roguelike, Short, Singleplayer, Top-Down, Unity

Download

Download NowName your own price

Click download now to get access to the following files:

Arkaan's Awakening - Windows Build 52 MB

Comments

Log in with itch.io to leave a comment.

I just found out that you could be diffrent charcters.
Now that is intresting.

(2 edits)

I love your game idea and style, but here is some tips for it to make it better:

Experience orbs blend to much in the ground.

When you kill all enemies, show where is the next gate.

Dashing cooldown should be faster, becasue of how big are the maps.

The swing feel slow and not respove.

The shooting magic fell slow and not respove too.

The boss needs anticipation.

When you hit somthing, it don't felt poweful.

There need to be more enemy vartion and combniaion.

Interacting a healling object should show "PRESS F TO HEAL", and also for the others.

When attacking, it will stop your movement. I fell like it should be slowing your movement.

Enemies sight are so small, so instead of enemies going to you, you are going to the enemies.

The boss and the player need to be show at the same time. Or else you need to move on top of the boss inoder to see the boss.

Sorry if it's too much. But keep working on your game though!

Thanks for the feedback! I'll definitely keep it in mind when working on my future projects! :D

great game you have here! loved the style!

promising game!

damn that’s one cool game

Thanks! Glad you like it :D